GDAL

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GDALAttribute Class Referenceabstract

Class modeling an attribute that has a name, a value and a type, and is typically used to describe a metadata item. More...

`#include <gdal_priv.h>`

Inheritance diagram for GDALAttribute:

## Public Types
typedef bool(* | FuncProcessPerChunkType) (GDALAbstractMDArray *array, const GUInt64 *chunkArrayStartIdx, const size_t *chunkCount, GUInt64 iCurChunk, GUInt64 nChunkCount, void *pUserData)
| Type of pfnFunc argument of ProcessPerChunk().

## Public Member Functions
std::vector< GUInt64 > | GetDimensionsSize () const
| Return the size of the dimensions of the attribute.
GDALRawResult | ReadAsRaw () const
| Return the raw value of an attribute.
const char * | ReadAsString () const
| Return the value of an attribute as a string.
int | ReadAsInt () const
| Return the value of an attribute as a integer.
double | ReadAsDouble () const
| Return the value of an attribute as a double.
CPLStringList | ReadAsStringArray () const
| Return the value of an attribute as an array of strings.
std::vector< int > | ReadAsIntArray () const
| Return the value of an attribute as an array of integers.
std::vector< double > | ReadAsDoubleArray () const
| Return the value of an attribute as an array of double.
bool | Write (const void *pabyValue, size_t nLen)
| Write an attribute from raw values expressed in GetDataType()
bool | Write (const char *)
| Write an attribute from a string value.
bool | WriteInt (int)
| Write an attribute from a integer value.
bool | Write (double)
| Write an attribute from a double value.
bool | Write (CSLConstList)
| Write an attribute from an array of strings.
bool | Write (const double *, size_t)
| Write an attribute from an array of double.
bool | Write (const GUInt64 *arrayStartIdx, const size_t *count, const GInt64 *arrayStep, const GPtrDiff_t *bufferStride, const GDALExtendedDataType &bufferDataType, const void *pSrcBuffer, const void *pSrcBufferAllocStart=nullptr, size_t nSrcBufferAllocSize=0)
| Write part or totality of a multidimensional array or attribute.
const std::string & | GetName () const
| Return the name of an array or attribute.
const std::string & | GetFullName () const
| Return the name of an array or attribute.
GUInt64 | GetTotalElementsCount () const
| Return the total number of values in the array.
virtual size_t | GetDimensionCount () const
| Return the number of dimensions.
virtual const std::vector< std::shared_ptr< GDALDimension > > & | GetDimensions () const =0
| Return the dimensions of an attribute/array.
virtual const GDALExtendedDataType & | GetDataType () const =0
| Return the data type of an attribute/array.
virtual std::vector< GUInt64 > | GetBlockSize () const
| Return the "natural" block size of the array along all dimensions.
virtual std::vector< size_t > | GetProcessingChunkSize (size_t nMaxChunkMemory) const
| Return an optimal chunk size for read/write operations, given the natural block size and memory constraints specified.
virtual bool | ProcessPerChunk (const GUInt64 *arrayStartIdx, const GUInt64 *count, const size_t *chunkSize, FuncProcessPerChunkType pfnFunc, void *pUserData)
| Call a user-provided function to operate on an array chunk by chunk.
virtual bool | Read (const GUInt64 *arrayStartIdx, const size_t *count, const GInt64 *arrayStep, const GPtrDiff_t *bufferStride, const GDALExtendedDataType &bufferDataType, void *pDstBuffer, const void *pDstBufferAllocStart=nullptr, size_t nDstBufferAllocSize=0) const
| Read part or totality of a multidimensional array or attribute.
virtual bool | Rename (const std::string &osNewName)
| Rename the attribute/array.

## Detailed Description

Class modeling an attribute that has a name, a value and a type, and is typically used to describe a metadata item.

The value can be (for the HDF5 format) in the general case a multidimensional array of "any" type (in most cases, this will be a single value of string or numeric type)

This is based on the HDF5 attribute concept

Since
  GDAL 3.1

## Member Typedef Documentation

## ◆ FuncProcessPerChunkType

typedef bool(* GDALAbstractMDArray::FuncProcessPerChunkType) (GDALAbstractMDArray *array, const GUInt64 *chunkArrayStartIdx, const size_t *chunkCount, GUInt64 iCurChunk, GUInt64 nChunkCount, void *pUserData)
| inherited

Type of pfnFunc argument of ProcessPerChunk().

Parameters

  array | Array on which ProcessPerChunk was called.
  chunkArrayStartIdx | Values representing the starting index to use in each dimension (in [0, aoDims[i].GetSize()-1] range) for the current chunk. Will be nullptr for a zero-dimensional array.
  chunkCount | Values representing the number of values to use in each dimension for the current chunk. Will be nullptr for a zero-dimensional array.
  iCurChunk | Number of current chunk being processed. In [1, nChunkCount] range.
  nChunkCount | Total number of chunks to process.
  pUserData | User data.

Returns
  return true in case of success.

## Member Function Documentation

## ◆ GetBlockSize()

std::vector< GUInt64 > GDALAbstractMDArray::GetBlockSize | ( |  | ) | const
| virtual inherited

Return the "natural" block size of the array along all dimensions.

Some drivers might organize the array in tiles/blocks and reading/writing aligned on those tile/block boundaries will be more efficient.

The returned number of elements in the vector is the same as GetDimensionCount(). A value of 0 should be interpreted as no hint regarding the natural block size along the considered dimension. "Flat" arrays will typically return a vector of values set to 0.

The default implementation will return a vector of values set to 0.

This method is used by GetProcessingChunkSize().

Pedantic note: the returned type is GUInt64, so in the highly unlikeley theoretical case of a 32-bit platform, this might exceed its size_t allocation capabilities.

This is the same as the C function GDALMDArrayGetBlockSize().

Returns
  the block size, in number of elements along each dimension.

## ◆ GetDataType()

GDALAbstractMDArray::GetDataType | ( |  | ) | const
| pure virtual inherited

Return the data type of an attribute/array.

This is the same as the C functions GDALMDArrayGetDataType() and GDALAttributeGetDataType()

## ◆ GetDimensionCount()

size_t GDALAbstractMDArray::GetDimensionCount | ( |  | ) | const
| virtual inherited

Return the number of dimensions.

Default implementation is GetDimensions().size(), and may be overridden by drivers if they have a faster / less expensive implementations.

This is the same as the C function GDALMDArrayGetDimensionCount() or GDALAttributeGetDimensionCount().

## ◆ GetDimensions()

GDALAbstractMDArray::GetDimensions | ( |  | ) | const
| pure virtual inherited

Return the dimensions of an attribute/array.

This is the same as the C functions GDALMDArrayGetDimensions() and similar to GDALAttributeGetDimensionsSize().

## ◆ GetDimensionsSize()

std::vector< GUInt64 > GDALAttribute::GetDimensionsSize | ( |  | ) | const

Return the size of the dimensions of the attribute.

This will be an empty array for a scalar (single value) attribute.

This is the same as the C function GDALAttributeGetDimensionsSize().

## ◆ GetFullName()

const std::string & GDALAbstractMDArray::GetFullName | ( |  | ) | const
| inline inherited

Return the name of an array or attribute.

This is the same as the C function GDALMDArrayGetFullName() or GDALAttributeGetFullName().

## ◆ GetName()

const std::string & GDALAbstractMDArray::GetName | ( |  | ) | const
| inline inherited

Return the name of an array or attribute.

This is the same as the C function GDALMDArrayGetName() or GDALAttributeGetName().

## ◆ GetProcessingChunkSize()

std::vector< size_t > GDALAbstractMDArray::GetProcessingChunkSize | ( | size_t | nMaxChunkMemory | ) | const
| virtual inherited

Return an optimal chunk size for read/write operations, given the natural block size and memory constraints specified.

This method will use GetBlockSize() to define a chunk whose dimensions are multiple of those returned by GetBlockSize() (unless the block define by GetBlockSize() is larger than nMaxChunkMemory, in which case it will be returned by this method).

This is the same as the C function GDALMDArrayGetProcessingChunkSize().

Parameters

  nMaxChunkMemory | Maximum amount of memory, in bytes, to use for the chunk.

Returns
  the chunk size, in number of elements along each dimension.

## ◆ GetTotalElementsCount()

GUInt64 GDALAbstractMDArray::GetTotalElementsCount | ( |  | ) | const
| inherited

Return the total number of values in the array.

This is the same as the C functions GDALMDArrayGetTotalElementsCount() and GDALAttributeGetTotalElementsCount().

## ◆ ProcessPerChunk()

bool GDALAbstractMDArray::ProcessPerChunk | ( | const GUInt64 * | arrayStartIdx,
|  | const GUInt64 * | count,
|  | const size_t * | chunkSize,
|  | FuncProcessPerChunkType | pfnFunc,
|  | void * | pUserData
| ) |  |
| virtual inherited

Call a user-provided function to operate on an array chunk by chunk.

This method is to be used when doing operations on an array, or a subset of it, in a chunk by chunk way.

Parameters

  arrayStartIdx | Values representing the starting index to use in each dimension (in [0, aoDims[i].GetSize()-1] range). Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.
  count | Values representing the number of values to use in each dimension. Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.
  chunkSize | Values representing the chunk size in each dimension. Might typically the output of GetProcessingChunkSize(). Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.
  pfnFunc | User-provided function of type FuncProcessPerChunkType. Must NOT be nullptr.
  pUserData | Pointer to pass as the value of the pUserData argument of FuncProcessPerChunkType. Might be nullptr (depends on pfnFunc.

Returns
  true in case of success.

## ◆ Read()

bool GDALAbstractMDArray::Read | ( | const GUInt64 * | arrayStartIdx,
|  | const size_t * | count,
|  | const GInt64 * | arrayStep,
|  | const GPtrDiff_t * | bufferStride,
|  | const GDALExtendedDataType & | bufferDataType,
|  | void * | pDstBuffer,
|  | const void * | pDstBufferAllocStart = `nullptr`,
|  | size_t | nDstBufferAllocSize = `0`
| ) |  | const
| virtual inherited

Read part or totality of a multidimensional array or attribute.

This will extract the content of a hyper-rectangle from the array into a user supplied buffer.

If bufferDataType is of type string, the values written in pDstBuffer will be char* pointers and the strings should be freed with CPLFree().

This is the same as the C function GDALMDArrayRead().

Parameters

  arrayStartIdx | Values representing the starting index to read in each dimension (in [0, aoDims[i].GetSize()-1] range). Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.
  count | Values representing the number of values to extract in each dimension. Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.
  arrayStep | Spacing between values to extract in each dimension. The spacing is in number of array elements, not bytes. If provided, must contain GetDimensionCount() values. If set to nullptr, [1, 1, ... 1] will be used as a default to indicate consecutive elements.
  bufferStride | Spacing between values to store in pDstBuffer. The spacing is in number of array elements, not bytes. If provided, must contain GetDimensionCount() values. Negative values are possible (for example to reorder from bottom-to-top to top-to-bottom). If set to nullptr, will be set so that pDstBuffer is written in a compact way, with elements of the last / fastest varying dimension being consecutive.
  bufferDataType | Data type of values in pDstBuffer.
  pDstBuffer | User buffer to store the values read. Should be big enough to store the number of values indicated by count[] and with the spacing of bufferStride[].
  pDstBufferAllocStart | Optional pointer that can be used to validate the validty of pDstBuffer. pDstBufferAllocStart should be the pointer returned by the malloc() or equivalent call used to allocate the buffer. It will generally be equal to pDstBuffer (when bufferStride[] values are all positive), but not necessarily. If specified, nDstBufferAllocSize should be also set to the appropriate value. If no validation is needed, nullptr can be passed.
  nDstBufferAllocSize | Optional buffer size, that can be used to validate the validty of pDstBuffer. This is the size of the buffer starting at pDstBufferAllocStart. If specified, pDstBufferAllocStart should be also set to the appropriate value. If no validation is needed, 0 can be passed.

Returns
  true in case of success.

Reimplemented in GDALMDArray.

## ◆ ReadAsDouble()

double GDALAttribute::ReadAsDouble | ( |  | ) | const

Return the value of an attribute as a double.

This function will only return the first element if there are several.

It can fail if its value can be converted to double.

This is the same as the C function GDALAttributeReadAsInt()

Returns
  a double value.

## ◆ ReadAsDoubleArray()

std::vector< double > GDALAttribute::ReadAsDoubleArray | ( |  | ) | const

Return the value of an attribute as an array of double.

This is the same as the C function GDALAttributeReadAsDoubleArray().

## ◆ ReadAsInt()

int GDALAttribute::ReadAsInt | ( |  | ) | const

Return the value of an attribute as a integer.

This function will only return the first element if there are several.

It can fail if its value can be converted to integer.

This is the same as the C function GDALAttributeReadAsInt()

Returns
  a integer, or INT_MIN in case of error.

## ◆ ReadAsIntArray()

std::vector< int > GDALAttribute::ReadAsIntArray | ( |  | ) | const

Return the value of an attribute as an array of integers.

This is the same as the C function GDALAttributeReadAsIntArray().

## ◆ ReadAsRaw()

GDALRawResult GDALAttribute::ReadAsRaw | ( |  | ) | const

Return the raw value of an attribute.

This is the same as the C function GDALAttributeReadAsRaw().

## ◆ ReadAsString()

const char * GDALAttribute::ReadAsString | ( |  | ) | const

Return the value of an attribute as a string.

The returned string should not be freed, and its lifetime does not excess a next call to ReadAsString() on the same object, or the deletion of the object itself.

This function will only return the first element if there are several.

This is the same as the C function GDALAttributeReadAsString()

Returns
  a string, or nullptr.

## ◆ ReadAsStringArray()

CPLStringList GDALAttribute::ReadAsStringArray | ( |  | ) | const

Return the value of an attribute as an array of strings.

This is the same as the C function GDALAttributeReadAsStringArray()

## ◆ Rename()

bool GDALAbstractMDArray::Rename | ( | const std::string & | osNewName | ) |
| virtual inherited

Rename the attribute/array.

This is not implemented by all drivers.

Drivers known to implement it: MEM, netCDF, Zarr.

This is the same as the C functions GDALMDArrayRename() or GDALAttributeRename().

Parameters

  osNewName | New name.

Returns
  true in case of success

Since
  GDAL 3.8

## ◆ Write() [1/6]

bool GDALAttribute::Write | ( | const char * | pszValue | ) |

Write an attribute from a string value.

Type conversion will be performed if needed. If the attribute contains multiple values, only the first one will be updated.

This is the same as the C function GDALAttributeWriteString().

Parameters

  pszValue | Pointer to a string.

Returns
  true in case of success.

## ◆ Write() [2/6]

bool GDALAttribute::Write | ( | const double * | vals,
|  | size_t | nVals
| ) |  |

Write an attribute from an array of double.

Type conversion will be performed if needed.

Exactly GetTotalElementsCount() strings must be provided

This is the same as the C function GDALAttributeWriteDoubleArray()

Parameters

  vals | Array of double.
  nVals | Should be equal to GetTotalElementsCount().

Returns
  true in case of success.

## ◆ Write() [3/6]

bool GDALAbstractMDArray::Write | ( | const GUInt64 * | arrayStartIdx,
|  | const size_t * | count,
|  | const GInt64 * | arrayStep,
|  | const GPtrDiff_t * | bufferStride,
|  | const GDALExtendedDataType & | bufferDataType,
|  | const void * | pSrcBuffer,
|  | const void * | pSrcBufferAllocStart = `nullptr`,
|  | size_t | nSrcBufferAllocSize = `0`
| ) |  |

Write part or totality of a multidimensional array or attribute.

This will set the content of a hyper-rectangle into the array from a user supplied buffer.

If bufferDataType is of type string, the values read from pSrcBuffer will be char* pointers.

This is the same as the C function GDALMDArrayWrite().

Parameters

  arrayStartIdx | Values representing the starting index to write in each dimension (in [0, aoDims[i].GetSize()-1] range). Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.
  count | Values representing the number of values to write in each dimension. Array of GetDimensionCount() values. Must not be nullptr, unless for a zero-dimensional array.
  arrayStep | Spacing between values to write in each dimension. The spacing is in number of array elements, not bytes. If provided, must contain GetDimensionCount() values. If set to nullptr, [1, 1, ... 1] will be used as a default to indicate consecutive elements.
  bufferStride | Spacing between values to read from pSrcBuffer. The spacing is in number of array elements, not bytes. If provided, must contain GetDimensionCount() values. Negative values are possible (for example to reorder from bottom-to-top to top-to-bottom). If set to nullptr, will be set so that pSrcBuffer is written in a compact way, with elements of the last / fastest varying dimension being consecutive.
  bufferDataType | Data type of values in pSrcBuffer.
  pSrcBuffer | User buffer to read the values from. Should be big enough to store the number of values indicated by count[] and with the spacing of bufferStride[].
  pSrcBufferAllocStart | Optional pointer that can be used to validate the validty of pSrcBuffer. pSrcBufferAllocStart should be the pointer returned by the malloc() or equivalent call used to allocate the buffer. It will generally be equal to pSrcBuffer (when bufferStride[] values are all positive), but not necessarily. If specified, nSrcBufferAllocSize should be also set to the appropriate value. If no validation is needed, nullptr can be passed.
  nSrcBufferAllocSize | Optional buffer size, that can be used to validate the validty of pSrcBuffer. This is the size of the buffer starting at pSrcBufferAllocStart. If specified, pDstBufferAllocStart should be also set to the appropriate value. If no validation is needed, 0 can be passed.

Returns
  true in case of success.

## ◆ Write() [4/6]

bool GDALAttribute::Write | ( | const void * | pabyValue,
|  | size_t | nLen
| ) |  |

Write an attribute from raw values expressed in GetDataType()

The values should be provided in the type of GetDataType() and there should be exactly GetTotalElementsCount() of them. If GetDataType() is a string, each value should be a char* pointer.

This is the same as the C function GDALAttributeWriteRaw().

Parameters

  pabyValue | Buffer of nLen bytes.
  nLen | Size of pabyValue in bytes. Should be equal to GetTotalElementsCount() * GetDataType().GetSize()

Returns
  true in case of success.

## ◆ Write() [5/6]

bool GDALAttribute::Write | ( | CSLConstList | vals | ) |

Write an attribute from an array of strings.

Type conversion will be performed if needed.

Exactly GetTotalElementsCount() strings must be provided

This is the same as the C function GDALAttributeWriteStringArray().

Parameters

  vals | Array of strings.

Returns
  true in case of success.

## ◆ Write() [6/6]

bool GDALAttribute::Write | ( | double | dfVal | ) |

Write an attribute from a double value.

Type conversion will be performed if needed. If the attribute contains multiple values, only the first one will be updated.

This is the same as the C function GDALAttributeWriteDouble().

Parameters

  dfVal | Value.

Returns
  true in case of success.

## ◆ WriteInt()

bool GDALAttribute::WriteInt | ( | int | nVal | ) |

Write an attribute from a integer value.

Type conversion will be performed if needed. If the attribute contains multiple values, only the first one will be updated.

This is the same as the C function GDALAttributeWriteInt().

Parameters

  nVal | Value.

Returns
  true in case of success.

The documentation for this class was generated from the following files:

- gdal_priv.h
- gdalmultidim.cpp